64 void process( uint32_t nFrames );
Base abstract class for audio output classes.
A note plays an associated instrument with a velocity left and right pan.
void process(uint32_t nFrames)
void noteOff(Note *pNote)
Stop playing a note.
Synth()
Constructor of the Synth.
void noteOn(Note *pNote)
Start playing a note.
std::vector< Note * > m_playingNotesQueue
void setAudioOutput(AudioOutput *pAudioOutput)
AudioOutput * m_pAudioOutput
int getPlayingNotesNumber()