public class SceneEventDispatcher extends CompositeEventDispatcher
EventDispatcher for Scene. It is formed by a chain
of KeyboardShortcutsHandler followed by EventHandlerManager.| Constructor and Description |
|---|
SceneEventDispatcher(KeyboardShortcutsHandler keyboardShortcutsHandler,
EnteredExitedHandler enteredExitedHandler,
EventHandlerManager eventHandlerManager) |
SceneEventDispatcher(Object eventSource) |
| Modifier and Type | Method and Description |
|---|---|
EnteredExitedHandler |
getEnteredExitedHandler() |
EventHandlerManager |
getEventHandlerManager() |
BasicEventDispatcher |
getFirstDispatcher() |
KeyboardShortcutsHandler |
getKeyboardShortcutsHandler() |
BasicEventDispatcher |
getLastDispatcher() |
dispatchBubblingEvent, dispatchCapturingEventdispatchEvent, getNextDispatcher, getPreviousDispatcher, insertNextDispatcherpublic SceneEventDispatcher(Object eventSource)
public SceneEventDispatcher(KeyboardShortcutsHandler keyboardShortcutsHandler, EnteredExitedHandler enteredExitedHandler, EventHandlerManager eventHandlerManager)
public final KeyboardShortcutsHandler getKeyboardShortcutsHandler()
public final EnteredExitedHandler getEnteredExitedHandler()
public final EventHandlerManager getEventHandlerManager()
public BasicEventDispatcher getFirstDispatcher()
getFirstDispatcher in class CompositeEventDispatcherpublic BasicEventDispatcher getLastDispatcher()
getLastDispatcher in class CompositeEventDispatcherCopyright © 2025. All rights reserved.