24 mCategoryName(
"Layer"),
25 mSingletonHolder(
this)
59 mIsInitialise =
false;
62 void LayerManager::clear()
71 void LayerManager::_load(
xml::ElementPtr _node, std::string_view _file, Version _version)
75 xml::ElementEnumerator layer = _node->getElementEnumerator();
76 while (layer.next(mCategoryName))
80 if (!layer->findAttribute(
"name", name))
82 MYGUI_LOG(Warning,
"Attribute 'name' not found (file : " << _file <<
")");
86 for (
const auto& item : layers)
88 MYGUI_ASSERT(item->getName() != name,
"Layer '" << name <<
"' already exist (file : " << _file <<
")");
91 std::string_view type = layer->findAttribute(
"type");
92 if (type.empty() && _version <= Version(1, 0))
95 type = overlapped ?
"OverlappedLayer" :
"SharedLayer";
98 ILayer* item = _createLayerObject(type);
99 item->deserialization(layer.current(), _version);
101 layers.push_back(item);
108 ILayer* LayerManager::_createLayerObject(std::string_view _type)
111 MYGUI_ASSERT(
object !=
nullptr,
"factory '" << _type <<
"' is not found");
113 return object->castType<ILayer>();
116 void LayerManager::_unlinkWidget(Widget* _widget)
128 _item->detachFromLayer();
148 _item->detachFromLayer();
154 _item->upLayerItem();
162 void LayerManager::merge(VectorLayer&
_layers)
169 const std::string& name =
layerNode->getName();
172 if (name == layer->getName())
190 mLayerNodes = _layers;
200 mLayerNodes.insert(mLayerNodes.begin() +
_index, item);
213 VectorLayer::const_reverse_iterator
iter = mLayerNodes.rbegin();
214 while (
iter != mLayerNodes.rend())
218 return static_cast<Widget*
>(item);
234 for (
const auto&
layerNode : mLayerNodes)
250 for (
const auto&
node : mLayerNodes)
256 return mLayerNodes.size();
262 return mLayerNodes[
_index];
267 return mCategoryName;
#define MYGUI_ASSERT(exp, dest)
#define MYGUI_ASSERT_RANGE(index, size, owner)
#define MYGUI_LOG(level, text)
#define MYGUI_SINGLETON_DEFINITION(ClassName)
static FactoryManager & getInstance()
void setName(std::string_view _name)
virtual ILayerItem * getLayerItemByPoint(int _left, int _top) const =0
void detachFromLayer(Widget *_item)
void upLayerItem(Widget *_item)
ILayer * getLayer(size_t _index) const
const std::string & getCategoryName() const
static std::string_view getClassTypeName()
EnumeratorLayer getEnumerator() const
size_t getLayerCount() const
ILayer * createLayerAt(std::string_view _name, std::string_view _type, size_t _index)
void renderToTarget(IRenderTarget *_target, bool _update)
std::vector< ILayer * > VectorLayer
ILayer * getByName(std::string_view _name, bool _throw=true) const
void resizeView(const IntSize &_viewSize)
void attachToLayerNode(std::string_view _name, Widget *_item)
Widget * getWidgetFromPoint(int _left, int _top) const
Enumerator< VectorLayer > EnumeratorLayer
bool isExist(std::string_view _name) const
static ResourceManager & getInstance()
bool parseBool(std::string_view _value)
delegates::DelegateFunction< Args... > * newDelegate(void(*_func)(Args... args))