NTK 1.3.0
Fl_Gl_Choice.H
1//
2// "$Id: Fl_Gl_Choice.H 7913 2010-11-29 18:18:27Z greg.ercolano $"
3//
4// OpenGL definitions for the Fast Light Tool Kit (FLTK).
5//
6// Copyright 1998-2010 by Bill Spitzak and others.
7//
8// This library is free software; you can redistribute it and/or
9// modify it under the terms of the GNU Library General Public
10// License as published by the Free Software Foundation; either
11// version 2 of the License, or (at your option) any later version.
12//
13// This library is distributed in the hope that it will be useful,
14// but WITHOUT ANY WARRANTY; without even the implied warranty of
15// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16// Library General Public License for more details.
17//
18// You should have received a copy of the GNU Library General Public
19// License along with this library; if not, write to the Free Software
20// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
21// USA.
22//
23// Please report all bugs and problems on the following page:
24//
25// http://www.fltk.org/str.php
26//
27
28// Internal interface to set up OpenGL.
29//
30// A "Fl_Gl_Choice" is created from an OpenGL mode and holds information
31// necessary to create a window (on X) and to create an OpenGL "context"
32// (on both X and Win32).
33//
34// fl_create_gl_context takes a window (necessary only on Win32) and an
35// Fl_Gl_Choice and returns a new OpenGL context. All contexts share
36// display lists with each other.
37//
38// On X another fl_create_gl_context is provided to create it for any
39// X visual.
40//
41// fl_set_gl_context makes the given OpenGL context current and makes
42// it draw into the passed window. It tracks the current one context
43// to avoid calling the context switching code when the same context
44// is used, though it is a mystery to me why the GLX/WGL libraries
45// don't do this themselves...
46//
47// fl_no_gl_context clears that cache so the next fl_set_gl_context is
48// guaranteed to work.
49//
50// fl_delete_gl_context destroys the context.
51//
52// This code is used by Fl_Gl_Window, gl_start(), and gl_visual()
53
54#ifndef Fl_Gl_Choice_H
55#define Fl_Gl_Choice_H
56
57// Warning: whatever GLContext is defined to must take exactly the same
58// space in a structure as a void*!!!
59#ifdef WIN32
60# include <FL/gl.h>
61# define GLContext HGLRC
62#elif defined(__APPLE_QUARTZ__)
63// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
64# include <OpenGL/gl.h>
65# include <AGL/agl.h>
66# define GLContext AGLContext
67#else
68# include <GL/glx.h>
69# define GLContext GLXContext
70#endif
71
72// Describes crap needed to create a GLContext.
74 int mode;
75 const int *alist;
76 Fl_Gl_Choice *next;
77public:
78#ifdef WIN32
79 int pixelformat; // the visual to use
80 PIXELFORMATDESCRIPTOR pfd; // some wgl calls need this thing
81#elif defined(__APPLE_QUARTZ__)
82 // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
83 AGLPixelFormat pixelformat;
84#else
85 XVisualInfo *vis; // the visual to use
86 Colormap colormap; // a colormap for that visual
87#endif
88 // Return one of these structures for a given gl mode.
89 // The second argument is a glX attribute list, and is used if mode is
90 // zero. This is not supported on Win32:
91 static Fl_Gl_Choice *find(int mode, const int *);
92};
93
94class Fl_Window;
95
96#ifdef WIN32
97
98GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
99
100#elif defined(__APPLE_QUARTZ__)
101// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
102
103GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
104
105#else
106
107GLContext fl_create_gl_context(XVisualInfo* vis);
108
109static inline
110GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice* g) {
111 return fl_create_gl_context(g->vis);
112}
113
114#endif
115
116void fl_set_gl_context(Fl_Window*, GLContext);
117void fl_no_gl_context();
118void fl_delete_gl_context(GLContext);
119
120#endif
121
122//
123// End of "$Id: Fl_Gl_Choice.H 7913 2010-11-29 18:18:27Z greg.ercolano $".
124//
Definition Fl_Gl_Choice.H:73
This widget produces an actual window.
Definition Fl_Window.H:58
This file defines wrapper functions for OpenGL in FLTK.