NTK 1.3.0
glut.H
1//
2// "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $"
3//
4// GLUT emulation header file for the Fast Light Tool Kit (FLTK).
5//
6// Copyright 1998-2011 by Bill Spitzak and others.
7//
8// This library is free software; you can redistribute it and/or
9// modify it under the terms of the GNU Library General Public
10// License as published by the Free Software Foundation; either
11// version 2 of the License, or (at your option) any later version.
12//
13// This library is distributed in the hope that it will be useful,
14// but WITHOUT ANY WARRANTY; without even the implied warranty of
15// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16// Library General Public License for more details.
17//
18// You should have received a copy of the GNU Library General Public
19// License along with this library; if not, write to the Free Software
20// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
21// USA.
22//
23// Please report all bugs and problems on the following page:
24//
25// http://www.fltk.org/str.php
26//
27
28// Emulation of GLUT using fltk.
29
30// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
31// "This program is freely distributable without licensing fees and is
32// provided without guarantee or warrantee expressed or implied. This
33// program is -not- in the public domain."
34
35// Although I have copied the GLUT API, none of my code is based on
36// any GLUT implementation details and is therefore covered by the LGPL.
37
38// Commented out lines indicate parts of GLUT that are not emulated.
39
40#ifndef Fl_glut_H
41# define Fl_glut_H
42
43# include "gl.h"
44
45
46# include "Fl.H"
47# include "Fl_Gl_Window.H"
48
53class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
54 void _init();
55 int mouse_down;
56protected:
57 void draw();
58 void draw_overlay();
59 int handle(int);
60public: // so the inline functions work
61 int number;
62 int menu[3];
63 void make_current();
64 void (*display)();
65 void (*overlaydisplay)();
66 void (*reshape)(int w, int h);
67 void (*keyboard)(uchar, int x, int y);
68 void (*mouse)(int b, int state, int x, int y);
69 void (*motion)(int x, int y);
70 void (*passivemotion)(int x, int y);
71 void (*entry)(int);
72 void (*visibility)(int);
73 void (*special)(int, int x, int y);
74 Fl_Glut_Window(int w, int h, const char *);
75 Fl_Glut_Window(int x, int y, int w, int h, const char *);
77};
78
79extern FL_EXPORT Fl_Glut_Window *glut_window; // the current window
80extern FL_EXPORT int glut_menu; // the current menu
81
82// function pointers that are not per-window:
83extern FL_EXPORT void (*glut_idle_function)();
84extern FL_EXPORT void (*glut_menustate_function)(int);
85extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
86
88
89//# define GLUT_API_VERSION This does not match any version of GLUT exactly...
90
91FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
92
93FL_EXPORT void glutInitDisplayMode(unsigned int mode);
94// the FL_ symbols have the same value as the GLUT ones:
95# define GLUT_RGB FL_RGB
96# define GLUT_RGBA FL_RGB
97# define GLUT_INDEX FL_INDEX
98# define GLUT_SINGLE FL_SINGLE
99# define GLUT_DOUBLE FL_DOUBLE
100# define GLUT_ACCUM FL_ACCUM
101# define GLUT_ALPHA FL_ALPHA
102# define GLUT_DEPTH FL_DEPTH
103# define GLUT_STENCIL FL_STENCIL
104# define GLUT_MULTISAMPLE FL_MULTISAMPLE
105# define GLUT_STEREO FL_STEREO
106// # define GLUT_LUMINANCE 512
107
108FL_EXPORT void glutInitWindowPosition(int x, int y);
109
110FL_EXPORT void glutInitWindowSize(int w, int h);
111
112FL_EXPORT void glutMainLoop();
113
114FL_EXPORT int glutCreateWindow(char *title);
115FL_EXPORT int glutCreateWindow(const char *title);
116
117FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
118
119FL_EXPORT void glutDestroyWindow(int win);
120
121inline void glutPostRedisplay() {glut_window->redraw();}
122
123FL_EXPORT void glutPostWindowRedisplay(int win);
124
125FL_EXPORT void glutSwapBuffers();
126
127inline int glutGetWindow() {return glut_window->number;}
128
129FL_EXPORT void glutSetWindow(int win);
130
131inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
132
133inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
134
135inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
136
137inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
138
139inline void glutPopWindow() {glut_window->show();}
140
141inline void glutPushWindow() { /* do nothing */ }
142
143inline void glutIconifyWindow() {glut_window->iconize();}
144
145inline void glutShowWindow() {glut_window->show();}
146
147inline void glutHideWindow() {glut_window->hide();}
148
149inline void glutFullScreen() {glut_window->fullscreen();}
150
151inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
152// notice that the numeric values are different than glut:
153# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
154# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
155# define GLUT_CURSOR_INFO FL_CURSOR_HAND
156# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
157# define GLUT_CURSOR_HELP FL_CURSOR_HELP
158# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
159# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
160# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
161# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
162# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
163# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
164# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
165# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
166# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
167# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
168# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
169# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
170# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
171# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
172# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
173# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
174# define GLUT_CURSOR_NONE FL_CURSOR_NONE
175# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
176
177inline void glutWarpPointer(int, int) { /* do nothing */ }
178
179inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
180
181inline void glutRemoveOverlay() {glut_window->hide_overlay();}
182
183inline void glutUseLayer(GLenum layer) {
184 layer ? glut_window->make_overlay_current() : glut_window->make_current();}
185enum {GLUT_NORMAL, GLUT_OVERLAY};
186
187inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
188
189inline void glutShowOverlay() {glut_window->redraw_overlay();}
190
191inline void glutHideOverlay() {glut_window->hide_overlay();}
192
193FL_EXPORT int glutCreateMenu(void (*)(int));
194
195FL_EXPORT void glutDestroyMenu(int menu);
196
197inline int glutGetMenu() {return glut_menu;}
198
199inline void glutSetMenu(int m) {glut_menu = m;}
200
201FL_EXPORT void glutAddMenuEntry(char *label, int value);
202
203FL_EXPORT void glutAddSubMenu(char *label, int submenu);
204
205FL_EXPORT void glutChangeToMenuEntry(int item, char *labela, int value);
206
207FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
208
209FL_EXPORT void glutRemoveMenuItem(int item);
210
211inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
212
213inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
214
215inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
216
217inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
218
219inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
220 glut_window->keyboard = f;}
221
222inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
223 glut_window->mouse = f;}
224# define GLUT_LEFT_BUTTON 0
225# define GLUT_MIDDLE_BUTTON 1
226# define GLUT_RIGHT_BUTTON 2
227# define GLUT_DOWN 0
228# define GLUT_UP 1
229
230inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
231
232inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
233 glut_window->passivemotion= f;}
234
235inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
236enum {GLUT_LEFT, GLUT_ENTERED};
237
238inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
239enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
240
241FL_EXPORT void glutIdleFunc(void (*f)());
242
243// Warning: this cast may not work on all machines:
244inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
245 Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
246}
247
248inline void glutMenuStateFunc(void (*f)(int state)) {
249 glut_menustate_function = f;}
250
251inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
252 glut_menustatus_function = f;}
253enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
254
255inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
256 glut_window->special = f;}
257# define GLUT_KEY_F1 1
258# define GLUT_KEY_F2 2
259# define GLUT_KEY_F3 3
260# define GLUT_KEY_F4 4
261# define GLUT_KEY_F5 5
262# define GLUT_KEY_F6 6
263# define GLUT_KEY_F7 7
264# define GLUT_KEY_F8 8
265# define GLUT_KEY_F9 9
266# define GLUT_KEY_F10 10
267# define GLUT_KEY_F11 11
268# define GLUT_KEY_F12 12
269// WARNING: Different values than GLUT uses:
270# define GLUT_KEY_LEFT FL_Left
271# define GLUT_KEY_UP FL_Up
272# define GLUT_KEY_RIGHT FL_Right
273# define GLUT_KEY_DOWN FL_Down
274# define GLUT_KEY_PAGE_UP FL_Page_Up
275# define GLUT_KEY_PAGE_DOWN FL_Page_Down
276# define GLUT_KEY_HOME FL_Home
277# define GLUT_KEY_END FL_End
278# define GLUT_KEY_INSERT FL_Insert
279
280//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
281
282//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
283
284//inline void glutSpaceballButtonFunc(void (*)(int button, int state));
285
286//inline void glutButtonBoxFunc(void (*)(int button, int state));
287
288//inline void glutDialsFunc(void (*)(int dial, int value));
289
290//inline void glutTabletMotionFunc(void (*)(int x, int y));
291
292//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
293
294inline void glutOverlayDisplayFunc(void (*f)()) {
295 glut_window->overlaydisplay = f;}
296
297//inline void glutWindowStatusFunc(void (*)(int state));
298//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
299// GLUT_FULLY_COVERED};
300
301//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
302
303//inline GLfloat glutGetColor(int ndx, int component);
304//#define GLUT_RED 0
305//#define GLUT_GREEN 1
306//#define GLUT_BLUE 2
307
308//inline void glutCopyColormap(int win);
309
310// Warning: values are changed from GLUT!
311// Also relies on the GL_ symbols having values greater than 100
312FL_EXPORT int glutGet(GLenum type);
313enum {
314 GLUT_RETURN_ZERO = 0,
315 GLUT_WINDOW_X,
316 GLUT_WINDOW_Y,
317 GLUT_WINDOW_WIDTH,
318 GLUT_WINDOW_HEIGHT,
319 GLUT_WINDOW_PARENT,
320 GLUT_SCREEN_WIDTH,
321 GLUT_SCREEN_HEIGHT,
322 GLUT_MENU_NUM_ITEMS,
323 GLUT_DISPLAY_MODE_POSSIBLE,
324 GLUT_INIT_WINDOW_X,
325 GLUT_INIT_WINDOW_Y,
326 GLUT_INIT_WINDOW_WIDTH,
327 GLUT_INIT_WINDOW_HEIGHT,
328 GLUT_INIT_DISPLAY_MODE,
329 GLUT_WINDOW_BUFFER_SIZE,
330 GLUT_VERSION
331//GLUT_WINDOW_NUM_CHILDREN,
332//GLUT_WINDOW_CURSOR,
333//GLUT_SCREEN_WIDTH_MM,
334//GLUT_SCREEN_HEIGHT_MM,
335//GLUT_ELAPSED_TIME,
336};
337
338# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
339# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
340# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
341# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
342# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
343# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
344# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
345# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
346# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
347# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
348# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
349# define GLUT_WINDOW_RGBA GL_RGBA
350# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
351# ifdef GL_SAMPLES_SGIS
352# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
353# else
354# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
355# endif
356# define GLUT_WINDOW_STEREO GL_STEREO
357
358# define GLUT_HAS_KEYBOARD 600
359# define GLUT_HAS_MOUSE 601
360# define GLUT_HAS_SPACEBALL 602
361# define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
362# define GLUT_HAS_TABLET 604
363# define GLUT_NUM_MOUSE_BUTTONS 605
364# define GLUT_NUM_SPACEBALL_BUTTONS 606
365# define GLUT_NUM_BUTTON_BOX_BUTTONS 607
366# define GLUT_NUM_DIALS 608
367# define GLUT_NUM_TABLET_BUTTONS 609
368FL_EXPORT int glutDeviceGet(GLenum type);
369
370// WARNING: these values are different than GLUT uses:
371# define GLUT_ACTIVE_SHIFT FL_SHIFT
372# define GLUT_ACTIVE_CTRL FL_CTRL
373# define GLUT_ACTIVE_ALT FL_ALT
374inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
375
376FL_EXPORT int glutLayerGet(GLenum);
377# define GLUT_OVERLAY_POSSIBLE 800
378//#define GLUT_LAYER_IN_USE 801
379//#define GLUT_HAS_OVERLAY 802
380# define GLUT_TRANSPARENT_INDEX 803
381# define GLUT_NORMAL_DAMAGED 804
382# define GLUT_OVERLAY_DAMAGED 805
383
384extern "C" {
385typedef void (*GLUTproc)();
386}
387
388FL_EXPORT GLUTproc glutGetProcAddress(const char *procName);
389
390//inline int glutVideoResizeGet(GLenum param);
391//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
392//#define GLUT_VIDEO_RESIZE_IN_USE 901
393//#define GLUT_VIDEO_RESIZE_X_DELTA 902
394//#define GLUT_VIDEO_RESIZE_Y_DELTA 903
395//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
396//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
397//#define GLUT_VIDEO_RESIZE_X 906
398//#define GLUT_VIDEO_RESIZE_Y 907
399//#define GLUT_VIDEO_RESIZE_WIDTH 908
400//#define GLUT_VIDEO_RESIZE_HEIGHT 909
401
402//inline void glutSetupVideoResizing();
403
404//inline void glutStopVideoResizing();
405
406//inline void glutVideoResize(int x, int y, int width, int height);
407
408//inline void glutVideoPan(int x, int y, int width, int height);
409
410// Font argument must be a void* for compatibility, so...
413
414extern FL_EXPORT struct Fl_Glut_Bitmap_Font
415 glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
416 glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
417 glutBitmapHelvetica18;
418# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
419# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
420# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
421# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
422# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
423# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
424# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
425
426FL_EXPORT void glutBitmapCharacter(void *font, int character);
427FL_EXPORT int glutBitmapHeight(void *font);
428FL_EXPORT int glutBitmapLength(void *font, const unsigned char *string);
429FL_EXPORT void glutBitmapString(void *font, const unsigned char *string);
430FL_EXPORT int glutBitmapWidth(void *font, int character);
431
432FL_EXPORT int glutExtensionSupported(char *name);
433
434/* GLUT stroked font sub-API */
436 GLfloat X, Y;
437};
438
440 int Number;
441 const Fl_Glut_StrokeVertex* Vertices;
442};
443
445 GLfloat Right;
446 int Number;
447 const Fl_Glut_StrokeStrip* Strips;
448};
449
451 char* Name; // The source font name
452 int Quantity; // Number of chars in font
453 GLfloat Height; // Height of the characters
454 const Fl_Glut_StrokeChar** Characters;// The characters mapping
455};
456extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman;
457extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman;
458# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
459# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
460
461FL_EXPORT void glutStrokeCharacter(void *font, int character);
462FL_EXPORT GLfloat glutStrokeHeight(void *font);
463FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string);
464FL_EXPORT void glutStrokeString(void *font, const unsigned char *string);
465FL_EXPORT int glutStrokeWidth(void *font, int character);
466
467/* GLUT pre-built models sub-API */
468FL_EXPORT void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
469FL_EXPORT void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
470FL_EXPORT void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
471FL_EXPORT void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
472FL_EXPORT void glutWireCube(GLdouble size);
473FL_EXPORT void glutSolidCube(GLdouble size);
474FL_EXPORT void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
475FL_EXPORT void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
476FL_EXPORT void glutWireDodecahedron();
477FL_EXPORT void glutSolidDodecahedron();
478FL_EXPORT void glutWireTeapot(GLdouble size);
479FL_EXPORT void glutSolidTeapot(GLdouble size);
480FL_EXPORT void glutWireOctahedron();
481FL_EXPORT void glutSolidOctahedron();
482FL_EXPORT void glutWireTetrahedron();
483FL_EXPORT void glutSolidTetrahedron();
484FL_EXPORT void glutWireIcosahedron();
485FL_EXPORT void glutSolidIcosahedron();
486
487#endif // !Fl_glut_H
488
489//
490// End of "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $".
491//
int Fl_Font
A font number is an index into the internal font table.
Definition Enumerations.H:707
Fl_Cursor
The following constants define the mouse cursors that are available in FLTK.
Definition Enumerations.H:879
int Fl_Fontsize
Size of a font in pixels.
Definition Enumerations.H:736
Fl static class.
virtual void draw()
Draws the Fl_Gl_Window.
Definition Fl_Gl_Window.cxx:534
void make_current()
The make_current() method selects the OpenGL context for the widget.
Definition Fl_Gl_Window.cxx:171
int handle(int)
Handle some FLTK events as needed.
Definition Fl_Gl_Window.cxx:542
Fl_Gl_Window(int W, int H, const char *l=0)
Creates a new Fl_Gl_Window widget using the given size, and label string.
Definition Fl_Gl_Window.H:217
GLUT is emulated using this window class and these static variables (plus several more static variabl...
Definition glut.H:53
void draw_overlay()
You must implement this virtual function if you want to draw into the overlay.
Definition glut_compatability.cxx:80
Fl_Glut_Window(int w, int h, const char *)
Creates a glut window, registers to the glut windows list.
Definition glut_compatability.cxx:191
void w(int v)
Internal use only.
Definition Fl_Widget.H:154
void h(int v)
Internal use only.
Definition Fl_Widget.H:156
static void add_timeout(double t, Fl_Timeout_Handler, void *=0)
Adds a one-shot timeout callback.
Definition Fl.cxx:284
unsigned char uchar
unsigned char
Definition fl_types.h:39
This file defines wrapper functions for OpenGL in FLTK.
static int event_state()
This is a bitfield of what shift states were on and what mouse buttons were held down during the most...
Definition Fl.H:599
fltk glut font/size attributes used in the glutXXX functions
Definition glut.H:412
Definition glut.H:444
Definition glut.H:450
Definition glut.H:439
Definition glut.H:435