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static int | Fl::h () |
| | Returns the height of the screen work area in pixels.
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static int | Fl::screen_count () |
| | Gets the number of available screens.
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| static void | Fl::screen_dpi (float &h, float &v, int n=0) |
| | Gets the screen resolution in dots-per-inch for the given screen.
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| static void | Fl::screen_xywh (int &X, int &Y, int &W, int &H) |
| | Gets the bounding box of a screen that contains the mouse pointer.
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| static void | Fl::screen_xywh (int &X, int &Y, int &W, int &H, int mx, int my) |
| | Gets the bounding box of a screen that contains the specified screen position mx, my.
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| static void | Fl::screen_xywh (int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh) |
| | Gets the screen bounding rect for the screen which intersects the most with the rectangle defined by mx, my, mw, mh.
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| static void | Fl::screen_xywh (int &X, int &Y, int &W, int &H, int n) |
| | Gets the screen bounding rect for the given screen.
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static int | Fl::w () |
| | Returns the width of the screen work area in pixels.
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static int | Fl::x () |
| | Returns the origin of the current screen work area, where 0 indicates the left side of the screen.
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static int | Fl::y () |
| | Returns the origin of the current screen work area, where 0 indicates the top edge of the screen.
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