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ISDNIUA Member List

This is the complete list of members for ISDNIUA, including all inherited members.

activate()SIGAdaptUserinlineprotected
activeChange(bool active)ISDNIUAvirtual
adaptation() constSIGAdaptUserinlineprotected
adaptation(SIGAdaptClient *adapt)SIGAdaptUserprotected
alive() constRefObjectvirtual
ISDNLayer2::alive(const RefObject *obj)RefObjectinlinestatic
aspActive() constSIGAdaptUserinlineprotected
aspUp() constSIGAdaptUserinlineprotected
attach(ISDNLayer3 *layer3)ISDNLayer2virtual
autoRestart() constISDNLayer2inline
autoRestart(bool restart)ISDNLayer2inlineprotected
changeState(State newState, const char *reason=0)ISDNLayer2protected
changeType()ISDNLayer2protected
cleanup()ISDNIUAvirtual
client() const (defined in ISDNIUA)ISDNIUAinlineprotected
componentType() constSignallingComponentinline
control(NamedList &params)SignallingComponentvirtual
controlCreate(const char *oper=0)SignallingComponentvirtual
controlExecute(NamedList *params)SignallingComponentvirtual
dataLinkState(u_int8_t tei, bool cmd, bool value)ISDNLayer2protected
debugAt(int level) constDebugEnabler
debugChain(const DebugEnabler *chain=0)DebugEnablerinline
debugChained() constDebugEnablerinline
debugCopy(const DebugEnabler *original=0)DebugEnabler
debugEnabled() constDebugEnablerinline
ISDNLayer2::debugEnabled(bool enable)DebugEnablerinline
DebugEnabler(int level=TelEngine::debugLevel(), bool enabled=true)DebugEnablerinline
debugLevel(int level)SignallingComponentinline
DebugEnabler::debugLevel() constDebugEnablerinline
debugName() constDebugEnablerinline
ISDNLayer2::debugName(const char *name)DebugEnablerinlineprotected
deref()RefObject
destroyed()SignallingComponentprotectedvirtual
destruct()RefObjectvirtual
detach()SignallingComponentprotectedvirtual
detectType() constISDNLayer2inline
efficientIncDec()RefObjectstatic
engine(SignallingEngine *eng)SignallingComponentvirtual
ISDNLayer2::engine() constSignallingComponentinline
Established enum value (defined in ISDNLayer2)ISDNLayer2
GenObject()GenObject
getObjCounter() constGenObjectinline
ISDNLayer2::getObjCounter(const String &name, bool create=true)GenObjectstatic
getObjCounters()GenObjectstatic
getObjCounting()GenObjectinlinestatic
getObject(const String &name) constRefObjectvirtual
GenObject::getObject(const String &name, const GenObject *obj)GenObjectinlinestatic
getStreamId()SIGAdaptUserinlineprotected
idleTimeout()ISDNLayer2protected
iid() constISDNIUAinline
initialize(const NamedList *config)ISDNIUAvirtual
insert(SignallingComponent *component)SignallingComponentprotected
ISDNIUA(const NamedList &params, const char *name=0, u_int8_t tei=0)ISDNIUA
ISDNIUAClient (defined in ISDNIUA)ISDNIUAfriend
ISDNLayer2(const NamedList &params, const char *name=0, u_int8_t tei=0)ISDNLayer2protected
l2Mutex()ISDNLayer2inlineprotected
layer3() constISDNLayer2inline
localSapi() constISDNLayer2inline
localTei() constISDNLayer2inline
m_autostartSIGAdaptUserprotected
m_iid (defined in ISDNIUA)ISDNIUAprotected
m_streamIdSIGAdaptUserprotected
maxUserData() constISDNLayer2inline
multipleFrame(u_int8_t tei, bool establish, bool force)ISDNIUAvirtual
multipleFrameEstablished(u_int8_t tei, bool confirm, bool timeout)ISDNLayer2protected
multipleFrameReleased(u_int8_t tei, bool confirm, bool timeout)ISDNLayer2protected
network() constISDNLayer2inline
parsePacket(const DataBlock &packet)ISDNLayer2protected
processMGMT(unsigned char msgType, const DataBlock &msg, int streamId) (defined in ISDNIUA)ISDNIUAprotectedvirtual
processQPTM(unsigned char msgType, const DataBlock &msg, int streamId) (defined in ISDNIUA)ISDNIUAprotectedvirtual
receiveData(const DataBlock &data, u_int8_t tei)ISDNLayer2protected
ref()RefObject
refcount() constRefObjectinline
RefObject()RefObject
Released enum value (defined in ISDNLayer2)ISDNLayer2
resolveConfig(const String &cmpName, NamedList &params, const NamedList *config)SignallingComponentstatic
resurrect()RefObjectprotected
sendData(const DataBlock &data, u_int8_t tei, bool ack)ISDNIUAvirtual
setCompType(const char *type)SignallingComponentinlineprotected
setName(const char *name)SignallingComponentprotected
setObjCounter(NamedCounter *counter)GenObject
setObjCounting(bool enable)GenObjectinlinestatic
setRi(u_int16_t ri)ISDNLayer2inlineprotected
SIGAdaptUser()SIGAdaptUserinlineprotected
SignallingComponent(const char *name=0, const NamedList *params=0, const char *type="unknown")SignallingComponentprotected
State enum nameISDNLayer2
state() constISDNLayer2inline
stateName(State s)ISDNLayer2inlinestatic
teiAssigned() constISDNLayer2inline
teiAssigned(bool status)ISDNLayer2protected
tickSleep(unsigned long usec=1000000) constSignallingComponentprotected
timerTick(const Time &when)SignallingComponentprotectedvirtual
toString() constSignallingComponentvirtual
traceId() constGenObjectvirtual
transport() constSIGAdaptUserinlineprotected
upTime() constISDNLayer2inline
WaitEstablish enum value (defined in ISDNLayer2)ISDNLayer2
WaitRelease enum value (defined in ISDNLayer2)ISDNLayer2
zeroRefs()RefObjectprotectedvirtual
~DebugEnabler() (defined in DebugEnabler)DebugEnablerinline
~GenObject()GenObjectinlinevirtual
~ISDNIUA()ISDNIUAvirtual
~ISDNLayer2()ISDNLayer2virtual
~RefObject()RefObjectvirtual
~SIGAdaptUser()SIGAdaptUservirtual
~SignallingComponent()SignallingComponentvirtual