naev 0.11.5
naev.h File Reference

Header file with generic functions and naev-specifics. More...

#include "ncompat.h"

Go to the source code of this file.

Macros

#define APPNAME   "Naev"
 
#define ABS(x)
 
#define FABS(x)
 
#define MAX(x, y)
 
#define MIN(x, y)
 
#define CLAMP(a, b, x)
 
#define SIGN(x)
 
#define FSIGN(x)
 
#define pow2(x)
 
#define PATH_MAX   256
 
#define STRMAX   4096
 
#define STRMAX_SHORT   1024
 
#define M_PI   3.14159265358979323846
 
#define M_SQRT1_2   0.70710678118654752440
 
#define M_SQRT2   1.41421356237309504880
 

Functions

void fps_setPos (double x, double y)
 Sets the position to display the FPS.
 
void fps_display (double dt)
 Displays FPS on the screen.
 
double fps_current (void)
 Gets the current FPS.
 
void naev_resize (void)
 Wrapper for gl_resize that handles non-GL reinitialization.
 
void naev_toggleFullscreen (void)
 
void update_routine (double dt, int dohooks)
 Actually runs the updates.
 
const char * naev_version (int long_version)
 Returns the version in a human readable string.
 
int naev_versionCompare (const char *version)
 Compares the version against the current naev version.
 
void naev_quit (void)
 Flags naev to quit.
 
int naev_isQuit (void)
 Get if Naev is trying to quit.
 
double naev_getrealdt (void)
 Gets the last delta-tick.
 
int naev_shouldRenderLoadscreen (void)
 Whether or not we want to render the loadscreen.
 
void naev_doRenderLoadscreen (void)
 
void naev_renderLoadscreen (void)
 Renders the loadscreen if necessary.
 

Variables

Uint32 SDL_LOOPDONE
 
const double fps_min
 
double elapsed_time_mod
 

Detailed Description

Header file with generic functions and naev-specifics.

Definition in file naev.h.

Macro Definition Documentation

◆ ABS

#define ABS ( x)
Value:
(((x)<0)?-(x):(x))

Returns absolute value.

Definition at line 36 of file naev.h.

◆ APPNAME

#define APPNAME   "Naev"

Application name.

Definition at line 34 of file naev.h.

◆ CLAMP

#define CLAMP ( a,
b,
x )
Value:
((x)<(a)?(a):((x)>(b)?(b):(x)))

Clamps x between a and b: a <= x <= b.

Definition at line 41 of file naev.h.

◆ FABS

#define FABS ( x)
Value:
(((x)<0.)?-(x):(x))

Returns float absolute value.

Definition at line 37 of file naev.h.

◆ FSIGN

#define FSIGN ( x)
Value:
(((x)>0.)?1.:-1.)

Returns the sign of a value.

Definition at line 44 of file naev.h.

◆ M_PI

#define M_PI   3.14159265358979323846

Definition at line 59 of file naev.h.

◆ M_SQRT1_2

#define M_SQRT1_2   0.70710678118654752440

Definition at line 62 of file naev.h.

◆ M_SQRT2

#define M_SQRT2   1.41421356237309504880

Definition at line 65 of file naev.h.

◆ MAX

#define MAX ( x,
y )
Value:
(((x)>(y))?(x):(y))

Returns maximum.

Definition at line 39 of file naev.h.

◆ MIN

#define MIN ( x,
y )
Value:
(((x)>(y))?(y):(x))

Returns minimum.

Definition at line 40 of file naev.h.

◆ PATH_MAX

#define PATH_MAX   256

If not already defined.

Definition at line 50 of file naev.h.

◆ pow2

#define pow2 ( x)
Value:
((x)*(x))

^2

Definition at line 46 of file naev.h.

◆ SIGN

#define SIGN ( x)
Value:
(((x)>0)?1:-1)

Returns the sign of a value.

Definition at line 43 of file naev.h.

◆ STRMAX

#define STRMAX   4096

Definition at line 54 of file naev.h.

◆ STRMAX_SHORT

#define STRMAX_SHORT   1024

Definition at line 55 of file naev.h.

Function Documentation

◆ fps_current()

double fps_current ( void )

Gets the current FPS.

Returns
Current FPS as displayed to the player.

Definition at line 984 of file naev.c.

◆ fps_display()

void fps_display ( double dt)

Displays FPS on the screen.

Parameters
[in]dtCurrent delta tick.

Definition at line 945 of file naev.c.

◆ fps_setPos()

void fps_setPos ( double x,
double y )

Sets the position to display the FPS.

Definition at line 934 of file naev.c.

◆ naev_doRenderLoadscreen()

void naev_doRenderLoadscreen ( void )

Definition at line 570 of file naev.c.

◆ naev_getrealdt()

double naev_getrealdt ( void )

Gets the last delta-tick.

Definition at line 1174 of file naev.c.

◆ naev_isQuit()

int naev_isQuit ( void )

Get if Naev is trying to quit.

Definition at line 158 of file naev.c.

◆ naev_quit()

void naev_quit ( void )

Flags naev to quit.

Definition at line 150 of file naev.c.

◆ naev_renderLoadscreen()

void naev_renderLoadscreen ( void )

Renders the loadscreen if necessary.

Definition at line 597 of file naev.c.

◆ naev_resize()

void naev_resize ( void )

Wrapper for gl_resize that handles non-GL reinitialization.

Definition at line 790 of file naev.c.

◆ naev_shouldRenderLoadscreen()

int naev_shouldRenderLoadscreen ( void )

Whether or not we want to render the loadscreen.

Definition at line 556 of file naev.c.

◆ naev_toggleFullscreen()

void naev_toggleFullscreen ( void )

Definition at line 843 of file naev.c.

◆ naev_version()

const char * naev_version ( int long_version)

Returns the version in a human readable string.

Parameters
long_versionReturns the long version if it's long.
Returns
The human readable version string.

Definition at line 25 of file naev_version.c.

◆ naev_versionCompare()

int naev_versionCompare ( const char * version)

Compares the version against the current naev version.

Returns
positive if version is newer or negative if version is older.

Definition at line 1120 of file naev.c.

◆ update_routine()

void update_routine ( double dt,
int dohooks )

Actually runs the updates.

Parameters
[in]dtCurrent delta tick.
[in]dohooksWhether or not we want to do hooks, such as the initial update upon entering a system.

Definition at line 1038 of file naev.c.

Variable Documentation

◆ elapsed_time_mod

double elapsed_time_mod
extern

Elapsed modified time.

Definition at line 121 of file naev.c.

◆ fps_min

const double fps_min
extern

Minimum fps to run at. 1/25 seems to be acceptable value for fast ships. 1/15 can cause issues with hyenas and such.

Definition at line 118 of file naev.c.

◆ SDL_LOOPDONE

Uint32 SDL_LOOPDONE
extern

For custom event to exit loops.

Definition at line 101 of file naev.c.