naev 0.11.5
MapShader Struct Reference

Map shader. More...

#include <space.h>

Data Fields

char * name
 
GLuint program
 
GLuint vertex
 
GLuint projection
 
GLuint alpha
 
GLuint time
 
GLuint globalpos
 

Detailed Description

Map shader.

Definition at line 226 of file space.h.

Field Documentation

◆ alpha

GLuint MapShader::alpha

Transparency for map shader.

Definition at line 231 of file space.h.

◆ globalpos

GLuint MapShader::globalpos

Global position of system for map shader.

Definition at line 233 of file space.h.

◆ name

char* MapShader::name

Name of the map shader.

Definition at line 227 of file space.h.

◆ program

GLuint MapShader::program

Program for map shader.

Definition at line 228 of file space.h.

◆ projection

GLuint MapShader::projection

Projection matrix for map shader.

Definition at line 230 of file space.h.

◆ time

GLuint MapShader::time

Time for map shader.

Definition at line 232 of file space.h.

◆ vertex

GLuint MapShader::vertex

Vertex attribute for map shader.

Definition at line 229 of file space.h.


The documentation for this struct was generated from the following file: