naev 0.11.5
SPFX_Base Struct Reference

Generic special effect. More...

Data Fields

char * name
 
double ttl
 
double anim
 
glTexturegfx
 
double size
 
GLint shader
 
GLint vertex
 
GLint projection
 
GLint u_time
 
GLint u_r
 
GLint u_size
 

Detailed Description

Generic special effect.

Definition at line 93 of file spfx.c.

Field Documentation

◆ anim

double SPFX_Base::anim

Total duration in ms

Definition at line 97 of file spfx.c.

◆ gfx

glTexture* SPFX_Base::gfx

Will use each sprite as a frame

Definition at line 100 of file spfx.c.

◆ name

char* SPFX_Base::name

Name of the special effect.

Definition at line 94 of file spfx.c.

◆ projection

GLint SPFX_Base::projection

Definition at line 106 of file spfx.c.

◆ shader

GLint SPFX_Base::shader

Shader to use.

Definition at line 104 of file spfx.c.

◆ size

double SPFX_Base::size

Default size.

Definition at line 103 of file spfx.c.

◆ ttl

double SPFX_Base::ttl

Time to live

Definition at line 96 of file spfx.c.

◆ u_r

GLint SPFX_Base::u_r

Unique shader value.

Definition at line 108 of file spfx.c.

◆ u_size

GLint SPFX_Base::u_size

Size of the shader.

Definition at line 109 of file spfx.c.

◆ u_time

GLint SPFX_Base::u_time

Time variable in shader.

Definition at line 107 of file spfx.c.

◆ vertex

GLint SPFX_Base::vertex

Definition at line 105 of file spfx.c.


The documentation for this struct was generated from the following file: