naev 0.11.5
TrailSpec Struct Reference

represents a set of styles for trails. More...

#include <spfx.h>

Data Fields

char * name
 
char * filename
 
double ttl
 
float def_thick
 
GLuint type
 
TrailStyle style [MODE_MAX]
 
int nebula
 

Detailed Description

represents a set of styles for trails.

Definition at line 43 of file spfx.h.

Field Documentation

◆ def_thick

float TrailSpec::def_thick

Default thickness, relevant while loading.

Definition at line 47 of file spfx.h.

◆ filename

char* TrailSpec::filename

Definition at line 45 of file spfx.h.

◆ name

char* TrailSpec::name

Trail definition's name.

Definition at line 44 of file spfx.h.

◆ nebula

int TrailSpec::nebula

Whether or not the trail should be only active in the nebula.

Definition at line 50 of file spfx.h.

◆ style

TrailStyle TrailSpec::style[MODE_MAX]

Appearance characteristics for each trail mode.

Definition at line 49 of file spfx.h.

◆ ttl

double TrailSpec::ttl

File the the trail spec is loaded from. Time To Life (in seconds).

Definition at line 46 of file spfx.h.

◆ type

GLuint TrailSpec::type

Shader to use.

Definition at line 48 of file spfx.h.


The documentation for this struct was generated from the following file: