represents a set of styles for trails.
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#include <spfx.h>
represents a set of styles for trails.
Definition at line 43 of file spfx.h.
◆ def_thick
| float TrailSpec::def_thick |
Default thickness, relevant while loading.
Definition at line 47 of file spfx.h.
◆ filename
| char* TrailSpec::filename |
◆ name
Trail definition's name.
Definition at line 44 of file spfx.h.
◆ nebula
Whether or not the trail should be only active in the nebula.
Definition at line 50 of file spfx.h.
◆ style
Appearance characteristics for each trail mode.
Definition at line 49 of file spfx.h.
◆ ttl
File the the trail spec is loaded from. Time To Life (in seconds).
Definition at line 46 of file spfx.h.
◆ type
Shader to use.
Definition at line 48 of file spfx.h.
The documentation for this struct was generated from the following file:
- /builddir/build/BUILD/naev-0.11.5/src/spfx.h