naev 0.11.5
nsave_t Struct Reference

A naev save. More...

#include <load.h>

Data Fields

char * save_name
 
char * player_name
 
char * path
 
PHYSFS_sint64 modtime
 
char * version
 
char * data
 
char ** plugins
 
SaveCompatibility compatible
 
char * spob
 
ntime_t date
 
uint64_t credits
 
char * chapter
 
char * difficulty
 
char * shipname
 
char * shipmodel
 

Detailed Description

A naev save.

Definition at line 23 of file load.h.

Field Documentation

◆ chapter

char* nsave_t::chapter

Player's current chapter.

Definition at line 41 of file load.h.

◆ compatible

SaveCompatibility nsave_t::compatible

Compatibility status.

Definition at line 35 of file load.h.

◆ credits

uint64_t nsave_t::credits

Credits player has.

Definition at line 40 of file load.h.

◆ data

char* nsave_t::data

Data name.

Definition at line 31 of file load.h.

◆ date

ntime_t nsave_t::date

Date.

Definition at line 39 of file load.h.

◆ difficulty

char* nsave_t::difficulty

Difficulty setting of the player.

Definition at line 42 of file load.h.

◆ modtime

PHYSFS_sint64 nsave_t::modtime

Last modified time.

Definition at line 27 of file load.h.

◆ path

char* nsave_t::path

File path relative to PhysicsFS write directory.

Definition at line 26 of file load.h.

◆ player_name

char* nsave_t::player_name

Snapshot name. Player name.

Definition at line 25 of file load.h.

◆ plugins

char** nsave_t::plugins

Plugins used in the game.

Definition at line 34 of file load.h.

◆ save_name

char* nsave_t::save_name

Definition at line 24 of file load.h.

◆ shipmodel

char* nsave_t::shipmodel

Model of the ship.

Definition at line 46 of file load.h.

◆ shipname

char* nsave_t::shipname

Name of the ship.

Definition at line 45 of file load.h.

◆ spob

char* nsave_t::spob

Spob player is at.

Definition at line 38 of file load.h.

◆ version

char* nsave_t::version

Naev version.

Definition at line 30 of file load.h.


The documentation for this struct was generated from the following file: