Class TileGrid
java.lang.Object
org.apache.batik.ext.awt.image.rendered.TileGrid
- All Implemented Interfaces:
TileStore
This is a Grid based implementation of the TileStore.
This makes it pretty quick, but it can use a fair amount of
memory for large tile grids.
- Version:
- $Id: TileGrid.java 1733416 2016-03-03 07:07:13Z gadams $
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate LRUCacheprivate static final booleanprivate static final booleanprivate intprivate int(package private) static intprivate TileLRUMember[][](package private) static intprivate TileGeneratorprivate intprivate int -
Constructor Summary
ConstructorsConstructorDescriptionTileGrid(int minTileX, int minTileY, int xSz, int ySz, TileGenerator source, LRUCache cache) -
Method Summary
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Field Details
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DEBUG
private static final boolean DEBUG- See Also:
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COUNT
private static final boolean COUNT- See Also:
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xSz
private int xSz -
ySz
private int ySz -
minTileX
private int minTileX -
minTileY
private int minTileY -
rasters
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source
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cache
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requests
static int requests -
misses
static int misses
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Constructor Details
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TileGrid
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Method Details