Class FRAG3

All Implemented Interfaces:
Lifecycle

public class FRAG3 extends Fragmentation
Fragmentation protocol which uses less memory to store fragments than FRAG2.

When a message is fragmented, all fragments carry the size of the original message, their offset and length with respect to the original message and a fragment ID (to identify the fragment).

When the first fragment is received, the full message is created and each fragment copies its data into the full message at its offset and length. When all fragments have been received, the full message is passed up.

Only the first fragment carries the headers and dest and src addresses. When received, its src/dest addresses and the headers will be set in the full message.

For details see https://issues.redhat.com/browse/JGRP-2154

Requirement: lossless delivery (e.g. NAKACK2 or UNICAST3). No requirement on ordering. Works for both unicast and multicast messages.

Since:
4.0
  • Field Details

  • Constructor Details

    • FRAG3

      public FRAG3()
  • Method Details

    • getAvgSizeDown

      public String getAvgSizeDown()
    • getAvgSizeUp

      public String getAvgSizeUp()
    • getNextId

      protected int getNextId()
    • init

      public void init() throws Exception
      Description copied from class: Protocol
      Called after a protocol has been created and before the protocol is started. Attributes are already set. Other protocols are not yet connected and events cannot yet be sent.
      Specified by:
      init in interface Lifecycle
      Overrides:
      init in class Protocol
      Throws:
      Exception - Thrown if protocol cannot be initialized successfully. This will cause the ProtocolStack to fail, so the the channel constructor will throw an exception
    • resetStats

      public void resetStats()
      Overrides:
      resetStats in class Fragmentation
    • down

      public Object down(Event evt)
      Fragment a packet if larger than frag_size (add a header). Otherwise just pass down. Only add a header if fragmentation is needed !
      Overrides:
      down in class Protocol
    • down

      public Object down(Message msg)
      Description copied from class: Protocol
      A message is sent down the stack. Protocols may examine the message and do something (e.g. add a header) with it, before passing it down.
      Overrides:
      down in class Protocol
    • up

      public Object up(Event evt)
      If event is a message, if it is fragmented, re-assemble fragments into big message and pass up the stack.
      Overrides:
      up in class Protocol
    • up

      public Object up(Message msg)
      Description copied from class: Protocol
      A single message was received. Protocols may examine the message and do something (e.g. add a header) with it before passing it up.
      Overrides:
      up in class Protocol
    • up

      public void up(MessageBatch batch)
      Description copied from class: Protocol
      Sends up a multiple messages in a MessageBatch. The sender of the batch is always the same, and so is the destination (null == multicast messages). Messages in a batch can be OOB messages, regular messages, or mixed messages, although the transport itself will create initial MessageBatches that contain only either OOB or regular messages.

      The default processing below sends messages up the stack individually, based on a matching criteria (calling Protocol.accept(Message)), and - if true - calls Protocol.up(org.jgroups.Event) for that message and removes the message. If the batch is not empty, it is passed up, or else it is dropped.

      Subclasses should check if there are any messages destined for them (e.g. using MessageBatch.iterator(Predicate)), then possibly remove and process them and finally pass the batch up to the next protocol. Protocols can also modify messages in place, e.g. ENCRYPT could decrypt all encrypted messages in the batch, not remove them, and pass the batch up when done.

      Overrides:
      up in class Protocol
      Parameters:
      batch - The message batch
    • handleViewChange

      protected void handleViewChange(View view)
    • clearFragmentsFor

      public void clearFragmentsFor(Address mbr)
    • clearAllFragments

      public void clearAllFragments()
    • fragment

      protected void fragment(Message msg)
      Send all fragments as separate messages (with same ID !). Example:
           Given the generated ID is 2344, number of fragments=3, message {dst,src,buf}
           would be fragmented into:
      
           [2344,3,0]{dst,src,buf1},
           [2344,3,1]{dst,src,buf2} and
           [2344,3,2]{dst,src,buf3}
           
    • unfragment

      protected Message unfragment(Message msg, Frag3Header hdr)
      1. Get all the fragment buffers 2. When all are received: assemble them into one big buffer 3. Read headers and byte buffer from big buffer 4. Set headers and buffer in msg 5. Return the message