Ganv.NodeFunc

void NodeFunc (GanvNode* node,
               void* data);
  

A node function that takes a user data argument (for callbacks).

Note that in the Gtk world it is considered safe to cast a function to a function with more arguments and call the resulting pointer, so functions like ganv_node_select can safely be used where a GanvNodeFunc is expected.

node

Canvas node.

data

User callback data.

Returns