47# include "Fl_Gl_Window.H"
65 void (*overlaydisplay)();
66 void (*reshape)(
int w,
int h);
67 void (*keyboard)(
uchar,
int x,
int y);
68 void (*mouse)(
int b,
int state,
int x,
int y);
69 void (*motion)(
int x,
int y);
70 void (*passivemotion)(
int x,
int y);
72 void (*visibility)(int);
73 void (*special)(int,
int x,
int y);
80extern FL_EXPORT
int glut_menu;
83extern FL_EXPORT void (*glut_idle_function)();
84extern FL_EXPORT void (*glut_menustate_function)(int);
85extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
91FL_EXPORT
void glutInit(
int *argcp,
char **argv);
93FL_EXPORT
void glutInitDisplayMode(
unsigned int mode);
95# define GLUT_RGB FL_RGB
96# define GLUT_RGBA FL_RGB
97# define GLUT_INDEX FL_INDEX
98# define GLUT_SINGLE FL_SINGLE
99# define GLUT_DOUBLE FL_DOUBLE
100# define GLUT_ACCUM FL_ACCUM
101# define GLUT_ALPHA FL_ALPHA
102# define GLUT_DEPTH FL_DEPTH
103# define GLUT_STENCIL FL_STENCIL
104# define GLUT_MULTISAMPLE FL_MULTISAMPLE
105# define GLUT_STEREO FL_STEREO
108FL_EXPORT
void glutInitWindowPosition(
int x,
int y);
110FL_EXPORT
void glutInitWindowSize(
int w,
int h);
112FL_EXPORT
void glutMainLoop();
114FL_EXPORT
int glutCreateWindow(
char *title);
115FL_EXPORT
int glutCreateWindow(
const char *title);
117FL_EXPORT
int glutCreateSubWindow(
int win,
int x,
int y,
int width,
int height);
119FL_EXPORT
void glutDestroyWindow(
int win);
121inline void glutPostRedisplay() {glut_window->
redraw();}
123FL_EXPORT
void glutPostWindowRedisplay(
int win);
125FL_EXPORT
void glutSwapBuffers();
127inline int glutGetWindow() {
return glut_window->number;}
129FL_EXPORT
void glutSetWindow(
int win);
131inline void glutSetWindowTitle(
char *t) {glut_window->
label(t);}
133inline void glutSetIconTitle(
char *t) {glut_window->
iconlabel(t);}
135inline void glutPositionWindow(
int x,
int y) {glut_window->
position(x,y);}
137inline void glutReshapeWindow(
int w,
int h) {glut_window->
size(w,h);}
139inline void glutPopWindow() {glut_window->
show();}
141inline void glutPushWindow() { }
143inline void glutIconifyWindow() {glut_window->
iconize();}
145inline void glutShowWindow() {glut_window->
show();}
147inline void glutHideWindow() {glut_window->
hide();}
149inline void glutFullScreen() {glut_window->
fullscreen();}
151inline void glutSetCursor(
Fl_Cursor cursor) {glut_window->
cursor(cursor);}
153# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
154# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
155# define GLUT_CURSOR_INFO FL_CURSOR_HAND
156# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
157# define GLUT_CURSOR_HELP FL_CURSOR_HELP
158# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
159# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
160# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
161# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
162# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
163# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
164# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
165# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
166# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
167# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
168# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
169# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
170# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
171# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
172# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
173# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
174# define GLUT_CURSOR_NONE FL_CURSOR_NONE
175# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
177inline void glutWarpPointer(
int,
int) { }
181inline void glutRemoveOverlay() {glut_window->
hide_overlay();}
183inline void glutUseLayer(GLenum layer) {
185enum {GLUT_NORMAL, GLUT_OVERLAY};
187inline void glutPostOverlayRedisplay() {glut_window->
redraw_overlay();}
191inline void glutHideOverlay() {glut_window->
hide_overlay();}
193FL_EXPORT
int glutCreateMenu(
void (*)(
int));
195FL_EXPORT
void glutDestroyMenu(
int menu);
197inline int glutGetMenu() {
return glut_menu;}
199inline void glutSetMenu(
int m) {glut_menu = m;}
201FL_EXPORT
void glutAddMenuEntry(
char *label,
int value);
203FL_EXPORT
void glutAddSubMenu(
char *label,
int submenu);
205FL_EXPORT
void glutChangeToMenuEntry(
int item,
char *labela,
int value);
207FL_EXPORT
void glutChangeToSubMenu(
int item,
char *label,
int submenu);
209FL_EXPORT
void glutRemoveMenuItem(
int item);
211inline void glutAttachMenu(
int b) {glut_window->menu[b] = glut_menu;}
213inline void glutDetachMenu(
int b) {glut_window->menu[b] = 0;}
215inline void glutDisplayFunc(
void (*f)()) {glut_window->display = f;}
217inline void glutReshapeFunc(
void (*f)(
int w,
int h)) {glut_window->reshape=f;}
219inline void glutKeyboardFunc(
void (*f)(
uchar key,
int x,
int y)) {
220 glut_window->keyboard = f;}
222inline void glutMouseFunc(
void (*f)(
int b,
int state,
int x,
int y)) {
223 glut_window->mouse = f;}
224# define GLUT_LEFT_BUTTON 0
225# define GLUT_MIDDLE_BUTTON 1
226# define GLUT_RIGHT_BUTTON 2
230inline void glutMotionFunc(
void (*f)(
int x,
int y)) {glut_window->motion= f;}
232inline void glutPassiveMotionFunc(
void (*f)(
int x,
int y)) {
233 glut_window->passivemotion= f;}
235inline void glutEntryFunc(
void (*f)(
int s)) {glut_window->entry = f;}
236enum {GLUT_LEFT, GLUT_ENTERED};
238inline void glutVisibilityFunc(
void (*f)(
int s)) {glut_window->visibility=f;}
239enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
241FL_EXPORT
void glutIdleFunc(
void (*f)());
244inline void glutTimerFunc(
unsigned int msec,
void (*f)(
int),
int value) {
248inline void glutMenuStateFunc(
void (*f)(
int state)) {
249 glut_menustate_function = f;}
251inline void glutMenuStatusFunc(
void (*f)(
int status,
int x,
int y)) {
252 glut_menustatus_function = f;}
253enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
255inline void glutSpecialFunc(
void (*f)(
int key,
int x,
int y)) {
256 glut_window->special = f;}
257# define GLUT_KEY_F1 1
258# define GLUT_KEY_F2 2
259# define GLUT_KEY_F3 3
260# define GLUT_KEY_F4 4
261# define GLUT_KEY_F5 5
262# define GLUT_KEY_F6 6
263# define GLUT_KEY_F7 7
264# define GLUT_KEY_F8 8
265# define GLUT_KEY_F9 9
266# define GLUT_KEY_F10 10
267# define GLUT_KEY_F11 11
268# define GLUT_KEY_F12 12
270# define GLUT_KEY_LEFT FL_Left
271# define GLUT_KEY_UP FL_Up
272# define GLUT_KEY_RIGHT FL_Right
273# define GLUT_KEY_DOWN FL_Down
274# define GLUT_KEY_PAGE_UP FL_Page_Up
275# define GLUT_KEY_PAGE_DOWN FL_Page_Down
276# define GLUT_KEY_HOME FL_Home
277# define GLUT_KEY_END FL_End
278# define GLUT_KEY_INSERT FL_Insert
294inline void glutOverlayDisplayFunc(
void (*f)()) {
295 glut_window->overlaydisplay = f;}
312FL_EXPORT
int glutGet(GLenum type);
314 GLUT_RETURN_ZERO = 0,
323 GLUT_DISPLAY_MODE_POSSIBLE,
326 GLUT_INIT_WINDOW_WIDTH,
327 GLUT_INIT_WINDOW_HEIGHT,
328 GLUT_INIT_DISPLAY_MODE,
329 GLUT_WINDOW_BUFFER_SIZE,
338# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
339# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
340# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
341# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
342# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
343# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
344# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
345# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
346# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
347# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
348# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
349# define GLUT_WINDOW_RGBA GL_RGBA
350# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
351# ifdef GL_SAMPLES_SGIS
352# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
354# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
356# define GLUT_WINDOW_STEREO GL_STEREO
358# define GLUT_HAS_KEYBOARD 600
359# define GLUT_HAS_MOUSE 601
360# define GLUT_HAS_SPACEBALL 602
361# define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
362# define GLUT_HAS_TABLET 604
363# define GLUT_NUM_MOUSE_BUTTONS 605
364# define GLUT_NUM_SPACEBALL_BUTTONS 606
365# define GLUT_NUM_BUTTON_BOX_BUTTONS 607
366# define GLUT_NUM_DIALS 608
367# define GLUT_NUM_TABLET_BUTTONS 609
368FL_EXPORT
int glutDeviceGet(GLenum type);
371# define GLUT_ACTIVE_SHIFT FL_SHIFT
372# define GLUT_ACTIVE_CTRL FL_CTRL
373# define GLUT_ACTIVE_ALT FL_ALT
374inline int glutGetModifiers() {
return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
376FL_EXPORT
int glutLayerGet(GLenum);
377# define GLUT_OVERLAY_POSSIBLE 800
380# define GLUT_TRANSPARENT_INDEX 803
381# define GLUT_NORMAL_DAMAGED 804
382# define GLUT_OVERLAY_DAMAGED 805
385typedef void (*GLUTproc)();
388FL_EXPORT GLUTproc glutGetProcAddress(
const char *procName);
415 glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
416 glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
417 glutBitmapHelvetica18;
418# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
419# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
420# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
421# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
422# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
423# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
424# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
426FL_EXPORT
void glutBitmapCharacter(
void *font,
int character);
427FL_EXPORT
int glutBitmapHeight(
void *font);
428FL_EXPORT
int glutBitmapLength(
void *font,
const unsigned char *
string);
429FL_EXPORT
void glutBitmapString(
void *font,
const unsigned char *
string);
430FL_EXPORT
int glutBitmapWidth(
void *font,
int character);
432FL_EXPORT
int glutExtensionSupported(
char *name);
458# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
459# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
461FL_EXPORT
void glutStrokeCharacter(
void *font,
int character);
462FL_EXPORT GLfloat glutStrokeHeight(
void *font);
463FL_EXPORT
int glutStrokeLength(
void *font,
const unsigned char *
string);
464FL_EXPORT
void glutStrokeString(
void *font,
const unsigned char *
string);
465FL_EXPORT
int glutStrokeWidth(
void *font,
int character);
468FL_EXPORT
void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
469FL_EXPORT
void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
470FL_EXPORT
void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
471FL_EXPORT
void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
472FL_EXPORT
void glutWireCube(GLdouble size);
473FL_EXPORT
void glutSolidCube(GLdouble size);
474FL_EXPORT
void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
475FL_EXPORT
void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
476FL_EXPORT
void glutWireDodecahedron();
477FL_EXPORT
void glutSolidDodecahedron();
478FL_EXPORT
void glutWireTeapot(GLdouble size);
479FL_EXPORT
void glutSolidTeapot(GLdouble size);
480FL_EXPORT
void glutWireOctahedron();
481FL_EXPORT
void glutSolidOctahedron();
482FL_EXPORT
void glutWireTetrahedron();
483FL_EXPORT
void glutSolidTetrahedron();
484FL_EXPORT
void glutWireIcosahedron();
485FL_EXPORT
void glutSolidIcosahedron();
int Fl_Font
A font number is an index into the internal font table.
Definition: Enumerations.H:707
Fl_Cursor
The following constants define the mouse cursors that are available in FLTK.
Definition: Enumerations.H:879
int Fl_Fontsize
Size of a font in pixels.
Definition: Enumerations.H:736
The Fl_Gl_Window widget sets things up so OpenGL works.
Definition: Fl_Gl_Window.H:65
void make_overlay_current()
The make_overlay_current() method selects the OpenGL context for the widget's overlay.
Definition: Fl_Gl_Overlay.cxx:211
void show()
Puts the window on the screen.
Definition: Fl_Gl_Window.cxx:75
virtual void draw()
Draws the Fl_Gl_Window.
Definition: Fl_Gl_Window.cxx:534
void make_current()
The make_current() method selects the OpenGL context for the widget.
Definition: Fl_Gl_Window.cxx:171
void hide_overlay()
Hides the window if it is not this window, does nothing in WIN32.
Definition: Fl_Gl_Overlay.cxx:234
int handle(int)
Handle some FLTK events as needed.
Definition: Fl_Gl_Window.cxx:542
void hide()
Hides the window and destroys the OpenGL context.
Definition: Fl_Gl_Window.cxx:456
void redraw_overlay()
This method causes draw_overlay() to be called at a later time.
Definition: Fl_Gl_Overlay.cxx:196
GLUT is emulated using this window class and these static variables (plus several more static variabl...
Definition: glut.H:53
void cursor(Fl_Cursor, Fl_Color=FL_BLACK, Fl_Color=FL_WHITE)
Changes the cursor for this window.
Definition: fl_cursor.cxx:283
const char * iconlabel() const
See void Fl_Window::iconlabel(const char*)
Definition: Fl_Window.H:321
void iconize()
Iconifies the window.
Definition: Fl_Window_iconize.cxx:32
void fullscreen()
Makes the window completely fill the screen, without any window manager border visible.
Definition: Fl_Window_fullscreen.cxx:63
const char * label() const
See void Fl_Window::label(const char*)
Definition: Fl_Window.H:319
static void add_timeout(double t, Fl_Timeout_Handler, void *=0)
Adds a one-shot timeout callback.
Definition: Fl.cxx:284
unsigned char uchar
unsigned char
Definition: fl_types.h:39
This file defines wrapper functions for OpenGL in FLTK.
static int event_state()
This is a bitfield of what shift states were on and what mouse buttons were held down during the most...
Definition: Fl.H:599
fltk glut font/size attributes used in the glutXXX functions
Definition: glut.H:412