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| RenderedMolecule (const Ref< KeyVal > &keyval) |
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Ref< Molecule > | molecule () |
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virtual void | init ()=0 |
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| void | render (const Ref< Render > &) |
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| RenderedObject (const Ref< Material > &=0) |
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| RenderedObject (const Ref< KeyVal > &) |
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const char * | name () const |
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void | set_name (const char *) |
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Ref< Material > | material () const |
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Ref< Appearance > | appearance () const |
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Ref< Transform > | transform () const |
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void | material (const Ref< Material > &m) |
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void | appearance (const Ref< Appearance > &a) |
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void | transform (const Ref< Transform > &t) |
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| virtual void | print (std::ostream &=ExEnv::out0()) const |
| | Print the object.
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| DescribedClass (const DescribedClass &) |
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DescribedClass & | operator= (const DescribedClass &) |
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| ClassDesc * | class_desc () const MPQC__NOEXCEPT |
| | This returns the unique pointer to the ClassDesc corresponding to the given type_info object.
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const char * | class_name () const |
| | Return the name of the object's exact type.
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int | class_version () const |
| | Return the version of the class.
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| Ref< DescribedClass > | ref () |
| | Return this object wrapped up in a Ref smart pointer.
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| size_t | identifier () const |
| | Return the unique identifier for this object that can be compared for different objects of different types.
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int | lock_ptr () const |
| | Lock this object.
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int | unlock_ptr () const |
| | Unlock this object.
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void | use_locks (bool inVal) |
| | start and stop using locks on this object
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refcount_t | nreference () const |
| | Return the reference count.
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refcount_t | reference () |
| | Increment the reference count and return the new count.
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refcount_t | dereference () |
| | Decrement the reference count and return the new count.
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int | managed () const |
| | Return 1 if the object is managed. Otherwise return 0.
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◆ render()
| void sc::RenderedMolecule::render |
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const Ref< Render > & | | ) |
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The documentation for this class was generated from the following file: