#include <KEYPath.h>
◆ KEYPath() [1/3]
| libetonyek::KEYPath::KEYPath |
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◆ KEYPath() [2/3]
| libetonyek::KEYPath::KEYPath |
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const std::string & |
path | ) |
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explicit |
◆ KEYPath() [3/3]
| libetonyek::KEYPath::KEYPath |
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const KEYPath & |
other | ) |
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◆ ~KEYPath()
| libetonyek::KEYPath::~KEYPath |
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| ) |
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◆ appendClose()
| void libetonyek::KEYPath::appendClose |
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| ) |
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◆ appendCurveTo()
| void libetonyek::KEYPath::appendCurveTo |
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double |
x1, |
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double |
y1, |
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double |
x2, |
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double |
y2, |
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double |
x, |
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double |
y |
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) |
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◆ appendLineTo()
| void libetonyek::KEYPath::appendLineTo |
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double |
x, |
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double |
y |
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) |
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◆ appendMoveTo()
| void libetonyek::KEYPath::appendMoveTo |
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double |
x, |
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double |
y |
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) |
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◆ clear()
| void libetonyek::KEYPath::clear |
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| ) |
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◆ operator*=()
Transform all elements of the path.
- [in] tr the transformation
◆ operator=()
◆ swap()
| void libetonyek::KEYPath::swap |
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KEYPath & |
other | ) |
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◆ toWPG()
| librevenge::RVNGPropertyListVector libetonyek::KEYPath::toWPG |
( |
| ) |
const |
Create WPG representation of this path.
◆ approxEqual
| bool approxEqual |
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const KEYPath & |
left, |
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const KEYPath & |
right, |
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const double |
eps |
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) |
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friend |
◆ m_closed
| bool libetonyek::KEYPath::m_closed |
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private |
◆ m_elements
| std::deque<Element *> libetonyek::KEYPath::m_elements |
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private |
The documentation for this class was generated from the following files: