| Reference Manual - 1.6.3 | ||
| |||
| DFBResult SetSrcColorMatrix ( | ||||
| IDirectFBSurface | * | thiz, | ||
| const s32 | * | matrix | ||
| ); | ||||
Enable usage of this matrix by setting DSBLIT_SRC_COLORMATRIX via IDirectFBSurface::SetBlittingFlags().
The matrix consists of 4x3 fixed point 16.16 values. The order in the array is from left to right and from top to bottom.
All RGB values will be transformed:
R' = R * v0 + G * v1 + B * v2 + v3
G' = R * v4 + G * v5 + B * v6 + v7
B' = R * v8 + G * v9 + B * v10 + v11
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