Field3D
StdMathLib.h
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1//----------------------------------------------------------------------------//
2
3/*
4 * Copyright (c) 2009 Sony Pictures Imageworks Inc
5 *
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 *
12 * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the
17 * distribution. Neither the name of Sony Pictures Imageworks nor the
18 * names of its contributors may be used to endorse or promote
19 * products derived from this software without specific prior written
20 * permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
23 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
24 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
26 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
27 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
28 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
29 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
31 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
32 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
33 * OF THE POSSIBILITY OF SUCH DAMAGE.
34 */
35
36//----------------------------------------------------------------------------//
37
38#ifndef _INCLUDED_Field3D_StdMathLib_H_
39#define _INCLUDED_Field3D_StdMathLib_H_
40
41#include <OpenEXR/ImathBox.h>
42#include <OpenEXR/ImathBoxAlgo.h>
43#include <OpenEXR/ImathColor.h>
44#include <OpenEXR/ImathHalfLimits.h>
45#include <OpenEXR/ImathMatrix.h>
46#include <OpenEXR/ImathMatrixAlgo.h>
47#include <OpenEXR/ImathPlane.h>
48#include <OpenEXR/ImathRandom.h>
49#include <OpenEXR/ImathRoots.h>
50#include <OpenEXR/ImathVec.h>
51#include <OpenEXR/half.h>
52
53//----------------------------------------------------------------------------//
54
55#include "ns.h"
56
58
59//----------------------------------------------------------------------------//
60
61typedef ::half half;
66typedef Imath::Vec3<half> V3h;
74
75#define FIELD3D_BOX_T Imath::Box
76#define FIELD3D_MTX_T Imath::Matrix44
77#define FIELD3D_VEC3_T Imath::Vec3
78
79#define FIELD3D_CLIP Imath::clip
80#define FIELD3D_LERP Imath::lerp
81#define FIELD3D_LERPFACTOR Imath::lerpfactor
82#define FIELD3D_EXTRACT_SHRT Imath::extractSHRT
83
84#define FIELD3D_RAND48 Imath::Rand48
85
86//----------------------------------------------------------------------------//
87
89
90//----------------------------------------------------------------------------//
91
92#endif // Include guard
Imath::Line3d Line3d
Definition: SpiMathLib.h:84
Imath::V2i V2i
Definition: StdMathLib.h:62
Imath::V2d V2d
Definition: StdMathLib.h:63
Imath::Box3d Box3d
Definition: StdMathLib.h:70
Imath::V3i V3i
Definition: StdMathLib.h:65
Imath::V3d V3d
Definition: StdMathLib.h:68
FIELD3D_NAMESPACE_OPENtypedef ::half half
Definition: StdMathLib.h:61
Imath::Line3d Ray3d
Definition: StdMathLib.h:71
Imath::Plane3d Plane3d
Definition: StdMathLib.h:73
Imath::Box3i Box3i
Definition: StdMathLib.h:69
Imath::Vec3< half > V3h
Definition: StdMathLib.h:66
Imath::V3f V3f
Definition: StdMathLib.h:67
Imath::M44d M44d
Definition: StdMathLib.h:72
Imath::C3f C3f
Definition: StdMathLib.h:64
#define FIELD3D_NAMESPACE_HEADER_CLOSE
Definition: ns.h:58