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| | ISDNIUA (const NamedList ¶ms, const char *name=0, u_int8_t tei=0) |
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| virtual | ~ISDNIUA () |
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| virtual bool | initialize (const NamedList *config) |
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| virtual bool | multipleFrame (u_int8_t tei, bool establish, bool force) |
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| virtual bool | sendData (const DataBlock &data, u_int8_t tei, bool ack) |
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| virtual void | cleanup () |
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| virtual void | activeChange (bool active) |
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| int32_t | iid () const |
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| virtual | ~ISDNLayer2 () |
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| ISDNLayer3 * | layer3 () const |
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| State | state () const |
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| bool | network () const |
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| bool | detectType () const |
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| u_int8_t | localSapi () const |
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| u_int8_t | localTei () const |
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| u_int32_t | maxUserData () const |
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| bool | teiAssigned () const |
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| bool | autoRestart () const |
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| unsigned int | upTime () const |
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| virtual bool | multipleFrame (u_int8_t tei, bool establish, bool force) |
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| virtual bool | sendData (const DataBlock &data, u_int8_t tei, bool ack) |
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| virtual void | cleanup ()=0 |
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| virtual void | attach (ISDNLayer3 *layer3) |
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| virtual | ~SignallingComponent () |
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| virtual const String & | toString () const |
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| virtual bool | initialize (const NamedList *config) |
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| virtual bool | control (NamedList ¶ms) |
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| virtual NamedList * | controlCreate (const char *oper=0) |
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| virtual bool | controlExecute (NamedList *params) |
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| virtual void | engine (SignallingEngine *eng) |
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| SignallingEngine * | engine () const |
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| int | debugLevel (int level) |
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| const String & | componentType () const |
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| | RefObject () |
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| virtual | ~RefObject () |
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| virtual void * | getObject (const String &name) const |
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| virtual bool | alive () const |
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| bool | ref () |
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| bool | deref () |
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| int | refcount () const |
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| virtual void | destruct () |
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| | GenObject () |
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| virtual | ~GenObject () |
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| virtual bool | alive () const |
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| virtual void | destruct () |
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| virtual const String & | toString () const |
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| virtual const String & | traceId () const |
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| virtual void * | getObject (const String &name) const |
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| NamedCounter * | getObjCounter () const |
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| NamedCounter * | setObjCounter (NamedCounter *counter) |
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| | DebugEnabler (int level=TelEngine::debugLevel(), bool enabled=true) |
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| int | debugLevel () const |
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| int | debugLevel (int level) |
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| bool | debugEnabled () const |
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| void | debugEnabled (bool enable) |
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| const char * | debugName () const |
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| bool | debugAt (int level) const |
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| bool | debugChained () const |
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| void | debugChain (const DebugEnabler *chain=0) |
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| void | debugCopy (const DebugEnabler *original=0) |
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| virtual | ~SIGAdaptUser () |
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ISDNIUAClient * | client () const |
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virtual bool | processMGMT (unsigned char msgType, const DataBlock &msg, int streamId) |
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virtual bool | processQPTM (unsigned char msgType, const DataBlock &msg, int streamId) |
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| | ISDNLayer2 (const NamedList ¶ms, const char *name=0, u_int8_t tei=0) |
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| Mutex & | l2Mutex () |
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| void | multipleFrameEstablished (u_int8_t tei, bool confirm, bool timeout) |
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| void | multipleFrameReleased (u_int8_t tei, bool confirm, bool timeout) |
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| void | dataLinkState (u_int8_t tei, bool cmd, bool value) |
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| void | idleTimeout () |
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| void | receiveData (const DataBlock &data, u_int8_t tei) |
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| void | teiAssigned (bool status) |
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| void | changeState (State newState, const char *reason=0) |
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| bool | changeType () |
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| void | autoRestart (bool restart) |
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| void | setRi (u_int16_t ri) |
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| ISDNFrame * | parsePacket (const DataBlock &packet) |
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| | SignallingComponent (const char *name=0, const NamedList *params=0, const char *type="unknown") |
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| virtual void | destroyed () |
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| void | insert (SignallingComponent *component) |
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| virtual void | detach () |
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| virtual void | timerTick (const Time &when) |
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| void | setName (const char *name) |
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| void | setCompType (const char *type) |
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| unsigned long | tickSleep (unsigned long usec=1000000) const |
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| virtual void | zeroRefs () |
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| bool | resurrect () |
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| virtual void | destroyed () |
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| void | debugName (const char *name) |
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| | SIGAdaptUser () |
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| SIGAdaptClient * | adaptation () const |
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| SIGTransport * | transport () const |
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| void | adaptation (SIGAdaptClient *adapt) |
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| virtual void | activeChange (bool active)=0 |
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| bool | activate () |
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| bool | aspUp () const |
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| bool | aspActive () const |
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| unsigned char | getStreamId () |
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SIGTRAN ISDN Q.921 User Adaptation Layer.
RFC4233 ISDN Layer 2 implementation over SCTP/IP IUA is intended to be used as a Provider-User where Q.921 runs on a Signalling Gateway and the user (Q.931) runs on an Application Server.