b'\n\n\n\nNetwork game\n\n\n\n
\nHome |\nRules |\nAuthors |\nMailing lists |\nFanfic |\nMenus and hot keys |\nNetwork game |\nCommand line parameters |\nPlatform specific issues |\nUser levels |\nCore algorithm |\nSource code |\nBugs |\nTo do |\nWIP |\nCopying\n
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Network game

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Basics

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Getting started

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What do you need?

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Starting the server

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Starting the clients

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Restart a new game

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Using Docker

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<built-in method strip of str object at 0xf75672c0>

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<built-in method strip of str object at 0xf7692d88>

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Using the meta-server

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Basics

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<built-in method strip of str object at 0xf70083e0>

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How to register a server

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How to find a server

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Options

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Server options

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Common options

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About Liquid War\'s network implementation

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Basics

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What is this lag stuff anyway?

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<built-in method strip of str object at 0xf7687c50>

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Performance issues

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<built-in method strip of str object at 0xf7567480>

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<built-in method strip of str object at 0xf76d2c98>

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Troubleshooting

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General information

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Bugs in 5.4.x corrected in 5.4.2

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<built-in method strip of str object at 0xf6f45458>

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About security

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Network games passwords

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Is Liquid War likely to have security holes?

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<built-in method strip of str object at 0xf7545458>

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Can people cheat when playing on the Net?

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\nThis documentation is also available on:\nwww.ufoot.org/liquidwar/v5.\n
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